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  • Visual Sensing and Ubiquitous Computing

    Series series Ubiquitous Computing, Healthcare and Well-being
    Visual Sensing and Ubiquitous Computing explores applied machine learning and deep learning in the field of sensing, vision and sensor-based applications. It includes a series of methodologies, exploration of new applications, presentations on relevant datasets, challenging applications, guidelines, ideas and future scopes.Edited by leading experts in these arenas, the book will be of great ... Leer más

    $207.99 USD

  • Applied Machine Learning on Sensing Technologies

    Series series Ubiquitous Computing, Healthcare and Well-being
    This book explores applied machine learning and deep learning in the field of sensing, vision and sensor-based applications. It includes a series of methodologies, exploration of new applications, presentations on relevant datasets, challenging applications, guidelines, ideas and future scopes. Edited by leading experts in these arenas, the book will be of great interest to academic researchers, ... Leer más

    $207.99 USD

  • Playful User Interfaces

    Interfaces that Invite Social and Physical Interaction

    Edición de Anton Nijholt ...
    Series series Engineering (R0)
    The book is about user interfaces to applications that have been designed for social and physical interaction. The interfaces are ‘playful’, that is, users feel challenged to engage in social and physical interaction because that will be fun. The topics that will be present in this book are interactive playgrounds, urban games using mobiles, sensor-equipped environments for playing, child-computer ... Leer más

    $89.09 USD

  • Brain Art

    Brain-Computer Interfaces for Artistic Expression

    Edición de Anton Nijholt ...
    Series series Computer Science (R0)
    This is the first book on brain-computer interfaces (BCI) that aims to explain how these BCI interfaces can be used for artistic goals. Devices that measure changes in brain activity in various regions of our brain are available and they make it possible to investigate how brain activity is related to experiencing and creating art. Brain activity can also be monitored in order to find out about ... Leer más

    $170.99 USD

  • Making Smart Cities More Playable

    Exploring Playable Cities

    Edición de Anton Nijholt ...
    Series series Intelligent Technologies and Robotics (R0)
    This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of ... Leer más

    $152.09 USD

  • Playable Cities

    The City as a Digital Playground

    Edición de Anton Nijholt ...
    Series series Engineering (R0)
    This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful applications, architecture design and playability, and mischief and ... Leer más

    $152.99 USD

  • Social Collective Intelligence

    Combining the Powers of Humans and Machines to Build a Smarter Society

    Series series Computer Science (R0)
    The book focuses on Social Collective Intelligence, a term used to denote a class of socio-technical systems that combine, in a coordinated way, the strengths of humans, machines and collectives in terms of competences, knowledge and problem solving capabilities with the communication, computing and storage capabilities of advanced ICT.Social Collective Intelligence opens a number of challenges ... Leer más

    $49.99 USD

  • Brain–Computer Interfaces Handbook

    Technological and Theoretical Advances

    Brain–Computer Interfaces Handbook: Technological and Theoretical Advances provides a tutorial and an overview of the rich and multi-faceted world of Brain–Computer Interfaces (BCIs). The authors supply readers with a contemporary presentation of fundamentals, theories, and diverse applications of BCI, creating a valuable resource for anyone involved with the improvement of people’s lives by ... Leer más

    $159.99 USD

  • Entertaining the Whole World

    Series series Computer Science (R0)
    ‘Entertainment media’ are entertainment products and services that rely on digital technology and include traditional media (such as movies, TV, computer animation etc) as well as emerging services for wireless and broadband, electronic toys, video games, edutainment, and location-based entertainment (from PC game rooms to theme parks).Whilst most of the digital entertainment industry is found in ... Leer más

    $49.49 USD

  • Towards Practical Brain-Computer Interfaces

    Bridging the Gap from Research to Real-World Applications

    Series series Physics and Astronomy (R0)
    Brain-computer interfaces (BCIs) are devices that enable people to communicate via thought alone. Brain signals can be directly translated into messages or commands. Until recently, these devices were used primarily to help people who could not move. However, BCIs are now becoming practical tools for a wide variety of people, in many different situations. What will BCIs in the future be like? Who ... Leer más

    $143.99 USD

  • More Playful User Interfaces

    Interfaces that Invite Social and Physical Interaction

    Edición de Anton Nijholt ...
    Series series Engineering (R0)
    This book covers the latest advances in playful user interfaces – interfaces that invite social and physical interaction. These new developments include the use of audio, visual, tactile and physiological sensors to monitor, provide feedback and anticipate the behavior of human users. The decreasing cost of sensor and actuator technology makes it possible to integrate physical behavior information ... Leer más

    $89.09 USD

  • Brain-Computer Interfaces

    Applying our Minds to Human-Computer Interaction

    Edición de Desney S. Tan, Anton Nijholt ...
    Series series Computer Science (R0)
    For generations, humans have fantasized about the ability to create devices that can see into a person’s mind and thoughts, or to communicate and interact with machines through thought alone. Such ideas have long captured the imagination of humankind in the form of ancient myths and modern science fiction stories. Recent advances in cognitive neuroscience and brain imaging technologies have ... Leer más

    $89.09 USD